In this class, I'd like to try a digital application of the traditional animation process: drawing out each frame and simply skipping the capture station. I've always loved sketching out animations on paper, however the the time-consuming capture process has always frustrated me. It's always been a trade-off for me when choosing a medium: in 2D, I get to draw; in 3D, I get to scrub through my animation as I work and view real-time playbacks. Flash seems to offer the best of both worlds, and that's why I'd like to choose a traditional style in this new medium.
I really like the idea of a strong outline and soft color similar to the look of this video:
Or this one:
Monday, March 24, 2008
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6 comments:
Oops! Something messed up in my first comment. But I really like the animation of the first one in the post. It really reminds me of OKAMI.
I'm so happy to see you post two Chinese animations here. The second one is one of the best Chinese short animations ever, and won many prizes internationally. This style is traditional Chinese painting. I'm familiar with it. If you need any informations about traditional Chinese painting I'll be willing to help!:)
I really like the two pieces you are using as inspiration. I can't wait to see what you do or come up with for the final animation. I do relate to the frustrations of the capture station and hope that I too can learn Flash well enough to skip that step.
I love the style of the first animation.
I've always been partial to 3D that looks like 2D.
And I agree with Dawn, it does look like the video game, Okami. Okami is a lot more stylized, though. Check it out sometime for more reference.
I agree the capture stations really slow work flow. So will you go for a more painterly feel? The visual concept sounds interesting and I'd like to see where you can go with it in a 2D medium.
I look forward to seeing how your concept comes out.
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